Changelog¶
What's new and updated in the setting documentation.
2026-04-24¶
Reorganized: Talent, Government, Technology, Characters¶
Major reorganization for easier navigation:
- Talent split into 9 focused pages: per-discipline lore (Empathy, Telepathy, Telekinesis), plus History, Society, Institutions, Law & Ethics, and Open Questions.
- Government split into 6 pages under the "UEF" faction heading: overview, citizenship, constitutional rights, Belt & outer system, colonization, corporations.
- Technology split into 8 pages: overview, computing, habitats, medical, engineering, spacecraft, weapons, communications.
- Factions reorganized: UEF, Lunar State, Corporations (with ARC, Venn, Mars Consortium), Cetaceans.
- Character pages reorganized into per-PC subdirectories.
All content preserved — nothing removed, just reorganized for findability.
New: Talent Expansion Phenomenology¶
Added to Talent Overview and each discipline page: what Talent expansion feels like. Three layers:
- Discipline shape — common per type. Telepathic expansion is an outward explosion (boundaries dissolving). Empathic expansion is an inward blossoming (emotional palette deepening). Kinetic expansion is an inward focusing (the fulcrum shifting).
- Personal signature — a unique sensory experience consistent for each individual across expansions. Arrives fully formed during the first expansion.
- Emotional color — the circumstances of the moment flavor the experience.
Also covers multi-Talent expansion (active discipline dominates) and Merge expansion (emergent, novel).
New: Empathic Interference with Telepathy¶
Added to Talent Overview: empaths can't block telepathic contact but can make reads unreliable by manipulating the emotional context layer. Three forms: flooding, flattening, and misdirection. Establishes the wary mutual respect between disciplines.
Updated: Telepathic Bolstering Against Empathy¶
Expanded in Talent Overview: the mechanism is clarification, not shielding. A telepath makes the target's own emotions more vivid so foreign emotions stand out. Three levels: awareness boost, active anchoring, and emotional mapping (a permanent training technique).
2026-04-14¶
New: Session Seven Log¶
Added the full Session Seven — Recovery log. The crew receives Mycroft's full response, makes strategic decisions about going public, reads in Vance and Yaw, and Kai discovers what kinetic Talent growth feels like.
Updated: Campaign Timeline¶
Added Session Six and Session Seven events to the Campaign Timeline.
2026-04-09¶
New: Mycroft's Response¶
Added Mycroft's Response — Mycroft Holmes's full reply to Captain Iyer's briefing about the Tiamat discovery. Includes his assessment of the Talent revelations, the warning, his analysis of anomalies in historical Talent data, intelligence on prior activity at Deimos, and recommendations for next steps.
New: Session Six Log¶
Added the full Session Six — Now You Know log. The crew explores Deimos, performs the first Merge, and discovers they're not the only ones following the Tiamat trail.
New: Grandmother's Response¶
Added to Rin's Family Correspondence. Hana Park (grandmother, Earth) responds to Rin's letter — with warmth, forgiveness, and growing concern about the changing climate for Talented people on Earth.
New: Merge Mechanics¶
Added the Merge mechanic to Mechanics. Shared consciousness — weaving multiple Talented minds together to combine their capabilities through a single focus. Complements Gestalt (external power) and Resonance (relational distance). Includes multi-layer Merge framework for scaling beyond small groups.
2026-03-28¶
New: Arif's Incident Report¶
Added Arif's Incident Report — Azure's personal agent preparing the pilot incident report for the Tycho Brahe crash landing.
New: Rin's Letter to Grandmother¶
Added to Rin's Family Correspondence. Rin writes to Hana Park (grandmother, Earth) — an apology, an update on her life, and Victoria's water metaphor turned into Rin's own: space connects rather than separates.
New: Gestalt and Resonance Mechanics¶
Added two advanced Talent mechanics to Mechanics:
- Gestalt — linked test mechanic for drawing external power sources to fuel Talent beyond metabolic limits. Includes tuning (generator harmonics matched to individual neural resonance), risks (overdraw, feedback, detection), and progression from instinctive to controlled.
- Resonance — relationship reduces obstacle for telepathic/empathic contact at range. Deep bonds make impossible distances achievable. Connection is power.
Updated: Talent Expansion Model¶
Updated Talent advancement in Mechanics to clarify: expansion requires operating at limits while in a state of genuine emotional openness. Effort alone is insufficient.
Terminology Standardization¶
Standardized terminology across all documents:
- Gestalt — drawing external power
- Merge — mind-linking across Talents
2026-03-26¶
New: Session Five Log¶
Added Session Five — Boots on Mars. The crew lands on Mars (not where they planned), discovers the Tiamat underground facility, and receives the full warning through linked Talent. Four Talent breakthroughs in a single session. Largest Artha haul of the campaign.
New: Cristina's Letter 4¶
Added to Rin's Family Correspondence. Cristina responds to Rin's political briefing with sharp questions, Auntie's blessing, and Michael looking up flight times to Mars.
Updated: Campaign Timeline¶
Added Sessions Three, Four, and Five to Campaign Timeline.
New: Field Base Deployment¶
Added Field Base Deployment section to Technology — practical deployment sequence for surface bases in 2375.
New: Iyer's Priority Transmission to Mycroft¶
Added Iyer → Mycroft — Captain Iyer's full briefing to Mycroft Holmes following the crew's discovery. Covers the Talent revelations, the Tiamat facility, the warning, and the cetacean question. Player-facing document.
Updated: Character Sheets¶
Filled out character pages for all four PCs from current player sheets: Azure, Victoria, Rin, Kai.
2026-03-20¶
New: EVA Suits¶
Added EVA Suits to Technology — mechanical counterpressure base layers, modular over-systems (thermal, dust management, tool hardpoints, radiation dosimetry), powered exoframes for heavy work, and specialized gloves. Includes table notes for surface operations.
Updated: Cetaceans¶
Expanded Cetaceans with new sections on telepathic compatibility and communication norms:
- Same Capability, Different Culture — cetacean and human telepathy are fundamentally identical. The differences in range, group awareness, and fluency are technique and 100,000 years of cultural refinement, not species limitation.
- Communication and Privacy — cetacean culture treats shared mental awareness as the baseline. Privacy is a deliberate act, not the default — inverted from human norms.
New: The Mispahk Family¶
Added The Mispahk Family — a consolidated reference for Rin's family of choice from the Belt. Includes all eight Mispahk children with full profiles, the Jeong family tree, The Long Jeong, the Moliwa siblings' adoptive family, and naming notes. Previously scattered across multiple documents, now in one place.
Updated: ARC and Rin Character Pages¶
Moved Mispahk character profiles out of ARC and Rin into the new consolidated family page, replacing them with cross-references.
2026-03-14¶
New: Session Four Log — Authority¶
Added Session Four — the crew learns they're not guests on someone else's mission. Book Club goes sideways. The observers get outmaneuvered. Strange things happen at night.
New: Rin's Family Correspondence¶
Added Rin — Family Correspondence — the full letter exchange between Rin and her sister Cristina, from the first alert about Mars to the detailed political briefing. Three letters, animated doodles included.
New NPC: Sarah¶
Added Sarah — Phobos Station's admin assistant, comms officer, and flight controller. Three jobs, one person, Southern charm.
2026-02-28¶
New: Session Three Log — Potato Moon Pt. 1¶
Added Session Three — the Sagan crew arrives at Phobos Station and walks into a political landscape nobody briefed them for.
New: The Mars Question¶
Added a major new section to Tensions covering the political dynamics driving Mars colonization — Luna's quiet planning, the UEF's response through Colonial Affairs, the Mars Consortium's corporate angle, and why the situation is volatile.
Updated: Timeline¶
Expanded Timeline with dated events covering the Mars political situation from ~2365 to present: Luna's planning, UEF intelligence response, Colonial Affairs elevation, Mars Consortium founding, Phobos Station construction, and observer agreements.
Updated: Government¶
Added the Department of Colonial Affairs to the government structure — a minor bureau elevated to a full Department in response to Mars colonization, and promptly staffed with former Fleet brass.
Updated: Mars¶
Expanded Mars with Phobos Station population details and staffing breakdown. Updated shuttle section to reflect the named shuttlecraft (Tycho Brahe and Annie Jump Cannon).
Updated: Talent¶
Added Professional Disclosure in Medicine — the medical profession's formalized ethical framework for Talented practitioners to disclose their abilities to patients. A player-contributed setting addition.
Updated: Session Three Navigation¶
Session Three log now available in the player navigation.
2026-02-18¶
New: University of Mare Serenitatis¶
Added University of Mare Serenitatis — a comprehensive document covering UMS history, campus, governance, academic structure, financial position, and its role as the institutional engine driving the Mars expedition.
Updated Navigation¶
Reorganized site navigation for clarity:
- Campaign section: Now includes University of Mare Serenitatis alongside the Carl Sagan
- NPCs: Moved Mycroft Holmes to PC Connections (Azure relationship)
- World section: Reorganized into Places (Luna, Mars, Outer System), Factions (Government, Cetaceans, ARC, Venn), and reference topics (Bioengineering, Culture, Talent, Technology)
Updated: NPC Artwork¶
Updated: Added Clarus to Victoria's Character Page¶
- Updated Victoria's Character Page to include image of Clarus.
Updated: Corrections to Session Logs¶
- Corrected Session One bullet regarding Victoria's thought process during the first Book Club Lunch.
- Corrected Session Two to add that Clarus had given Victoria details on Kyle Chen's genetic mods.
2026-02-14¶
Updated: Advancement System¶
Redesigned skill advancement to work with our narrative play style. All tracking now happens at session end in a single pass:
- Rolled skills count toward advancement regardless of obstacle
- One narrative use test for skills used but not rolled
- One practice test for any skill (downtime study/reflection)
Replaces the previous system that required obstacle > skill rating, which produced effectively zero advancement over two sessions. Session 3 includes a one-time catch-up option for players.
New: NPC Index and Character Sheets¶
Added an NPC Index — a single reference document for all named characters in the campaign, organized by location and PC connection. Includes a quick reference table, brief descriptions, and links to full character sheets.
Individual NPC character sheets created for:
- Sagan crew:
- Phobos Station:
Updated: UMS Carl Sagan¶
Streamlined Sagan by moving full NPC profiles to individual character sheets. The document now focuses on the ship, the mission, and a compact crew roster with links to NPC sheets. Key crew dynamics are summarized in the new Key NPCs section.
Updated: Mars¶
Streamlined Mars by moving Phobos Station NPC profiles to individual character sheets. Brief descriptions with links replace the full profiles.
2026-01-07¶
Updated: Kai Le Gerrac¶
Finalized Kai's character details from player backstory:
- Beliefs and Instincts: All three of each now established
- Appearance: Added batwing tattoos on shoulderblades
- Background: Filled in childhood details, Specter community connection, path to the Sagan
New: Raw Oak¶
Added Raw Oak as a named Lunar nature band in Culture — the act where Kai met Azure Armstrong before they enlisted together.
2026-01-06¶
New: Mars¶
Added Mars covering the mission destination:
- Phobos Station: Luna's first major territorial claim beyond the Moon — a University of Mare Serenitatis research installation that's new, functional, but still developing its character. Includes political observers from UEF and corporate interests.
- Surface Presence: Centuries of robotic exploration have left rovers, landers, and automated systems scattered across Mars. A few small crewed research outposts exist, staffed by scientists whose quiet domain is suddenly politically significant.
- Jezero Crater: The mission site — an ancient river delta with biosignatures discovered in 2024 and anomalous metallic samples from the Expansion Era. Also being evaluated as a potential colony site.
- Environment: Evocative description of Martian conditions — the sharp light, pervasive dust, muffled silence, and bitter cold.
- Mission Operations: The Sagan's shuttle, transit patterns between ship/station/surface, and ground base setup procedures.
Expanded: Lunar Culture and the Specter Scene¶
Reorganized and expanded Luna with a focus on the Specter cosmetic modification subculture:
- Reordered sections so Lunar Civic Service now follows Lunar Government (both treaty-related), with Lunar Culture as the final major section
- Added The Specter Scene subsection detailing three prominent venues:
- Phosphene: A techie rave club where Specter culture and the electronic music scene overlap — reactive walls, Aspect Nights, coordinated luminescent tattoo displays
- The Warren: A multi-level social institution in an older warren, with four distinct floors: the nostalgic Lobby (embracing the subculture's furry lineage), the Circle (social hub with Purist and Explorer cliques), the Floor (dance club), and the Depths (major event venue for the annual Showcase and Emergence Ceremonies)
- Chimera: An exclusive club for Specters who've pushed past socially comfortable limits — where grey-market modders network and people with over-the-line modifications can exist openly
- Added Scene Dynamics covering the progression between venues, friendly rivalries, and legendary modders known across the community
2026-01-04¶
New: Cetacean Naming Conventions¶
Added a section to Culture explaining how cetaceans choose names for use with humans:
- Dolphins favor playful, kinetic names with sound-play and onomatopoeia — "Splishy Splashy," "Flitter Flap," "Orange Dream"
- Whales take a philosophical approach with flowing, multi-part names evoking cosmic imagery and deep time — "Cerulean Dreams of the Wild Dark"
- Orcas acknowledge their apex predator nature with shorter, more direct names referencing patience, precision, and the hunt — "Silence Before Dawn," "Cold Patience Below," "What Surfaces"
New: Silence Before Dawn¶
Added Silence Before Dawn to the UMS Carl Sagan documentation as a connected NPC. She is an orca researcher at the University of Mare Serenitatis' Center for Talent Research, specializing in telepathic trauma response and the psychology of Talent manifestation.
Silence serves as mentor and colleague to Azure Armstrong. Together they developed and published a therapeutic technique drawing on Goetic symbolic frameworks — treating trauma responses and psychological complexes as externalized entities to be named, evoked, negotiated with, and integrated through telepathic/empathic work.
Expanded: Talent Ethics¶
Major expansion of the ethics sections in Talent, covering the internal ethical frameworks emerging from practitioners themselves:
Empathic Ethics:
- The "receptive empathy as natural perception" consensus — sensing emotions treated as morally equivalent to reading body language, with ethical weight on what you do with the information rather than the perception itself
- Projective empathy distinctions: soothing in distress (accepted), emotional support with implicit consent (contextual), manipulation for personal benefit (condemned)
- The ongoing tension between this self-serving framing and critics both inside and outside the empathic community
Kinetic Ethics:
- The "face of Talent" responsibility — kinetics as the most visible discipline, representing Talent to the public for better and worse
- Emergency response as internal obligation, and the political tension around "duty to act" proposals (opposed by emergency services organizations)
- Controlled public behavior and the private relief of natural Talent use at home
- The bright line against internal manipulation — near-absolute prohibition with medical exceptions
- Professional certification through engineering boards, insurance implications
- Mentorship obligations to find latent kinetics before fatal Talent explosions
- The honesty of exhaustion — kinetics can't hide major exertion
- Worker vs. professional tensions (union model vs. guild model)
Telepathic Ethics:
- Deception dynamics — telepaths cannot lie to each other; non-telepaths find deception difficult but not impossible
- Telepaths as uniquely sensitive to detecting Talent use, making them the de facto internal affairs function of the Talent community
- The emerging norm of telepathic assessment — when serious allegations arise, refusal to submit is treated as tantamount to admission within Talent circles
- Layers of access from surface reading to psychic surgery, each with different consent requirements
- Telepathic intimacy — deep sharing as profound connection, the non-telepath partner problem, and offering mind-access as a gesture of trust
- The honesty burden and its effects on telepaths' social patterns
2025-12-30¶
New: Campaign Timeline¶
Added Campaign Timeline to track character backstory events and campaign milestones. Pre-campaign events include Fleet Basic Training, the boarding incident, the Ceres period (where multiple PCs overlapped), and Rin's coursework at UMS Luna. The campaign events section will be updated as play proceeds.
New: Session Logs¶
Added a Sessions section for campaign session logs. The first entry is Session Zero, which outlines the plan for establishing campaign expectations, creating characters, and building the foundation for play.
Timeline Expansion¶
Added dated events to Timeline that were documented elsewhere but missing from the chronology:
- 2329: Murder of Serafina Galloway, the first confirmed Talent
- 2340s: First corporate He-3 extraction facilities come online at Saturn
- 2361: Chen v. Commonwealth of Luna — landmark case establishing telepathic assault as a crime
- 2368: In re: Okonkwo Estate — landmark case on Talent-based undue influence
- 2374: UMS Carl Sagan commissioned by the University of Mare Serenitatis
Major Expansion: Culture¶
Added substantial new sections to Culture:
- Population: Approximate population figures across human space — Earth (~11-12 billion, crowding pressure), Luna (80-120 million, genuine density), orbital stations (5-10 million), Belt (2-3 million scattered), outer system (50-100k transient), and cetaceans (only dolphins and orcas counted)
- Life Extension and Society: How 200-year lifespans have reshaped culture — delayed childbearing ("youth is for yourself"), multi-generation siblings as distant relatives, the 100% inheritance tax, marriage as contract with defined terms, career phases, identity drift, and the Right to Death in context
- Exomemory: External memory stored in personal agents, backed up aggressively, becoming an extension of the self over decades — and the trauma of losing it
- Memorial Art: A recognized genre where artists compose works from the exomemory of the deceased; the Right to Death covers exomemory disposition, making deletion requests legally binding even when it compounds grief
2025-12-29¶
New: Culture¶
Added Culture covering cross-cutting cultural elements:
- Interlin: The UEF's constructed lingua franca, with Mandarin and Indian subcontinent influences, now heavily augmented with natural language slang
- Regional dialects: Lunar (Russian/Chinese influences, warren terminology), Belter (Korean influences, mining/habitat jargon, favor economy vocabulary), Spacer (indigenous influences, ship-focused), and emerging outer system patterns
- Indigenous language revival: The Lost Years killed languages, but also sparked preservation movements — Ojibwe as the celebrated example
- Professional language: The death of medical Latin and legal jargon as democratization and personal agents made gatekeeping impractical
- Translation: Ubiquitous real-time translation paradoxically preserves linguistic diversity, though nuance is lost
- Cetacean communication: Telepathic speech experienced as direct mental communication, with distinctive non-human affect
- Art: The post-UBI artistic explosion, holographic art revolution, regional traditions, and generative AI regulation — featuring Wayland Bimibatoo Ma'iingan's celebrated Roots in the Void installation at Ceres Spaceport
- Music: Cetacean influences and new genres, spatial audio, long-form composition, and regional sounds — featuring the whale/human opera collaboration When Stars Sang Back by Cerulean Dreams of the Wild Dark and Mercury Frederico
Major Expansion: Technology¶
Comprehensive rewrite of Technology covering the technological foundations of daily life in 2375. New sections include:
- Overview: The near-post-scarcity economy, UBI, and the search for meaning in an age of abundance
- Power and Energy: He-3 fusion, solar power gradients, solid-state batteries, and power distribution
- Manufacturing: Automated fabrication, feedstock economics, and the blur between printing and traditional manufacturing
- Intellectual Property: Tiered access (open source, licensed, restricted), enforcement gradients, and the maker subculture
- Socialized Designs: UEF intervention to make essential technologies freely available, and the ongoing political battles over what qualifies
- Economy and Currency: UEF credits, decentralized finance for light-speed-delayed commerce, corporate scrip in outer system company towns
- The Reputation Economy: The lune/favor system — formalized mutual aid originating on Luna, adopted (and renamed) by Belters, explicitly excluding corporate participation
- Human/Computer Interface: Holographic haptic displays, personal agents that manage your digital life, and the ongoing brain-plug taboo
- Habitats and Life Support: Environmental systems, food production, habitat types from spacecraft to arcologies, radiation protection
- Medical Technology: 200-year lifespans, regenerative medicine, diagnostics, mental health care, and the Talent misdiagnosis reckoning
- Materials and Construction: Advanced composites, self-healing materials, thermal management, and the revolution in kinetic-assisted construction
- Robotics and Automation: Ubiquitous robotics, drones, expert systems, and the human-in-the-loop design philosophy
- Sensors and Detection: Passive and active sensing, materials analysis, and the surveillance/privacy tradeoffs across different cultures
Existing sections on Spacecraft, Weapons, and Communications preserved and integrated.
2025-12-27¶
Updated: Talent History and Society¶
Expanded the History section of Talent with:
- The Religious Landscape: How major faiths fared through the global conflicts and into 2375 — weakened Catholicism, enduring Judaism, transformed Islam, collapsed American Evangelicalism, resurgent Buddhism/Hinduism, indigenous revival, and secular rationalism
- The Confirmation Event: Serafina Galloway, the NICU nurse whose projective empathy was accidentally captured on monitoring equipment in 2319 — the first confirmed Talent
- David Mercer: The hospital administrator who leaked the confirmation, believing it would turn humanity back toward faith
- Religious and Philosophical Responses: How different traditions processed Talent confirmation
- The Murder of Serafina Galloway: Her death in 2329, its aftermath, and the memorials
- Traditional Techniques: Buddhist, Hindu, and indigenous practices that demonstrably improve Talent training — vipassanā filtering, zazen stillness, prāṇāyāma cycling, Amazonian grounding, and more
New: Cetacean First Contact and Integration¶
Added a major new section to Cetaceans covering:
- Dr. Benedict Marlowe: The child prodigy marine biologist who first made contact with cetaceans through his "whale dreams" — and staged the public demonstration that proved it
- The Communication Barrier Falls: How cetaceans learned to speak to non-telepathic humans
- Human Responses: Religious reactions, the reckoning with humanity's treatment of cetaceans, and economic consequences of cetacean sovereignty over the deep oceans
- The Treaty and UEF Membership: President Animikii Deschamps and the three Dolphin Ambassadors (Flitter Flap, Orange Dream, and Patches) who proposed cetacean membership in 2336
- Ongoing Tensions: Reparationists, resentful communities, and the suspicious fringe
New: The Outer System¶
Added The Outer System — comprehensive documentation of humanity's presence beyond the Belt, including:
- Helium-3 operations: The UEF monopoly, why it matters, and the crack forming at Saturn
- Jupiter system: Callisto Station (the largest outer system settlement), He-3 extraction infrastructure, and Fleet presence
- Saturn system: Titan Station, and three corporate extraction operations (ARC, Cronus Energy, Titan Extraction) representing the first challenge to UEF fuel control
- Beyond Saturn: Research outposts, the disappearances, and the deep black
- Life in the outer system: Isolation, work, and emerging culture
New: Communications¶
Added a Communications section to Technology covering:
- The Stellar Network: How the experience varies from real-time (inner system) to island-like isolation (Saturn and beyond)
- Signal types: Radio for broadcast/emergency, optical/laser for high-bandwidth point-to-point
- Communication delays: Full table of one-way and round-trip delays for major routes
- Relay infrastructure: Fleet-operated backbone from Earth to Saturn, corporate supplements, and the coverage gradient that leaves the outer system isolated
- Practical implications: How delays shape governance, commerce, emergency response, piracy, and information asymmetry
Updated: Story¶
Added reference to the He-3 monopoly crack and linked to the new Outer System documentation.
Updated: Tensions¶
Added "The He-3 Monopoly Crack" as a new tension — the Saturn corporate licensing experiment and its implications for UEF power, corporate ambitions, and Belter independence aspirations.
Updated: Engineer PC — Kai Le Gerrac¶
Named the Engineer PC and expanded the Le Gerrac genetic anomaly with three characteristics from hybrid lineage:
- Genomic resilience: Takes to modifications more successfully than average
- Seamless integration: Cosmetic mods blend smoothly rather than showing typical seams
- Kinetic predisposition: Genetic markers favor kinetic Talent specifically
Updated UMS Carl Sagan crew roster and Venn Life Sciences research files accordingly.
Updated: Belter Culture¶
Added a Belter Culture section to Government covering:
- Asymmetry and individuality: Belters favor asymmetrical styles as a cultural statement
- Jewelry and adornment: Wood, bone, amber, and natural materials are precious; metals are common
- The scarcity ethic: Radical reuse as both practical necessity and cultural value
- Zero-G silk: The Kovacs Collective and their micro-gravity silk-producing organism
New: Key Political Figures¶
Added named leadership to Government:
- President Adaora Oyelaran — Cautious diplomat, consensus-builder
- Fleet Commander Dmitri Volkov — Outer system veteran, politically savvy
- Commander In Chief Elena Vasquez — Beloved humanitarian, quietly ambitious
- Inspector General Yusuf Abara — Incorruptible former judge, relentless investigator
- Governor Marek Svoboda — Overwhelmed Ceres administrator, knows about ARC but lacks courage to act
2025-12-25¶
New: Venn Life Sciences¶
Added Venn Life Sciences — a Lunar biotech corporation that serves as a contrasting corporate presence to ARC. Venn built its reputation on ethical practice during the post-Boom cleanup era and now specializes in longevity treatments and genetic medicine, including publicly acknowledged Talent genetics research.
New: Corporate Logos¶
Added logo images to ARC and Venn Life Sciences.
Updated: UMS Carl Sagan¶
- Added ship image
- Expanded the Engineer PC entry with background details: hybrid ancestry, connection to Venn's longitudinal studies, and relationships with other crew members
Updated: Mysteries¶
Added "Corporate Talent Research" as a new mystery — rumors that corporations have been quietly studying Talent genetics for decades.
2025-12-23¶
New: UMS Carl Sagan¶
Added UMS Carl Sagan — the ship, crew, and mission documentation for the Mars Archaeological Survey. This is the starting point for the campaign.
Highlights:
- The Carl Sagan is a Beta-class research vessel owned by the University of Mare Serenitatis
- Mission objectives: investigate Professor Leonidas's claims of pre-human artifacts on Mars, plus colonization site assessment
- Full crew roster including key NPCs: Captain Pravitha Iyer, Professor Leonidas, Captain Splishy Splashy (dolphin pilot), and others
Updated: UMS Carl Sagan NPCs¶
Added Beliefs and Instincts for the five key NPCs: Leonidas, Captain Iyer, Splishy, Kyle Chen, and Noor Hadid. These provide mechanical hooks for play and clearer dramatic purpose.
Updated: Aether Resource Collective (ARC)¶
Expanded the Mispahk children section with individual character writeups for Cristina Lorelli, Sion Jeong, Michael Lorelli, and Kirsten Jarvii. Added details on the Long Jeong (the Jeong family mining vessel) and the Moliwa siblings' current status.
Updated: Technology¶
Added crew size ranges to ship class definitions (Delta through Alpha).
Updated: Story¶
Added link to the Sagan mission from the starting hook.